![]() We've been working on a few new Game Animsets and our turnaround time has improved significantly, just due to the fact we don't need to clean nearly as much data, we can just import the FBX's supplied from MVN Animate (the proprietary software of XSENS which connects to the hardware and records) and get straight into editing it into loops inside MotionBuilder. It operates on 18 trackers wired sensors that are fitted on the body with a Lycra suit. Super clean data, none of the usual marker swaps or weird rotations you'd normally see from optical motion capture data, this was a game-changer. MVN Link full-body motion tracking sensors. We have been putting it through its paces while working remotely and so far the results have been exceptional. FREE upgrade package with every purchase of Xsens Metagloves - valid until July 1st. We offer the worlds leading Data Gloves for Mocap & VR applications. Filmstorm bought the Link suit from our local distributor and friends at Tracklab in Australia. Manus develops high-end finger tracking gloves for Motion Capture and VR. To learn more see the original article.XSENS provides state-of-the-art motion capture technology in two different forms - Awinda (a strap-on solution) and Link (a heavy-duty robust platform with a lycra suit). ![]() I’ll plug the video below to give you an idea of what avatar embodiment means for VR gaming. It operates on 18 trackers wired sensors that are fitted on the body with a Lycra suit. Avatar Embodiment / Full Body Motion Trackingīack in October, YEI showed off a similar system and demonstrated exactly how it could be used for virtual reality gaming. ![]() Hopefully we’ll see prices come down in the near future, allowing you to have one of these systems in your home for virtual reality gaming. ![]() This is probably because the system is too costly for individual players. Unfortunately, it seems like Xsens is looking to license their tech - including their MVN sensor fusion software, which combines the tracker data into usable 3D models - to companies rather than selling it to players. Here’s a promo video from the company to demonstrate the tracking capabilities of the system: There are also obvious applications for use in fitness and exercise tracking. There are other uses too Xsens suggests real-life skateboarders could record their tricks and then upload them to the web to share with others - a move that could interestingly ‘ gamify‘ real-life sports. inertial sensor based Xsens MVN BIOMECH full body suit and footprint papers. The body tracking data could be used as input for virtual reality games. An Xsens MVN BIOMECH motion capture system powered by its matching software. ![]() Because the IMUs don’t rely on cameras to capture motion, they’re potentially much more portable, inexpensive, and flexible than other systems, like PhaseSpace, which can cost tens of thousands of dollars.Ĭombined, the IMUs can accurately track position, velocity, acceleration, orientation, angular velocity and angular acceleration, of each part of the body using a combination of internal sensors. Assuming the right price, and combined with an HMD / VR headset, the MTx IMU suite could be ideal for immersive avatar embodiment for virtual reality gaming by digitizing your movements. A full setup consists of 17 wireless trackers which are mounted around the body. Follow all the latest news from E3 2017 here View. The company was at CES this week showing off their MTx inertial measurement unit (IMU) suite. While the Xsens suits cost between 12,500 and 30,000, the company says thats still significantly less expensive than a typical mo-cap rig. Now the company is looking to license its camera-less full body motion tracking systems to companies looking to create “next-generation consumer experiences using proven wearable 3D body motion tracking technology in sports, fitness, healthcare and gaming.” Xsens has provided professional motion capture for films such as the Avengers, Ted, and others. The IMU suite can be integrated into a suit or a series of bands which would be strapped to a player. The company, which provides professional motion capture systems for film and industrial uses, is now hoping to provide affordable full body motion capture for consumer experiences. At CES 2013, Xsens is demonstrating a camera-less full body motion tracking system which could be used for virtual reality gaming and other applications. ![]()
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